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Monday, November 19, 2012

If you want players to pay, compel them to collect - Gamasutra







Gamasutra

If you want players to pay, compel them to collect
Gamasutra
Social/mobile games with a card collecting element have been massively successful in Japan, with titles like Konami's Dragon Collection making early waves last year, and Gung Ho's Puzzle & Dragon currently topping the charts. In fact, the number one ...

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